Codename Panzers was a well-executed, content-rich strategy title that got somewhat overrun in the tank-rush of major releases at the time. The mission structure is really extremely varied. We hope you'll have hours of fun! The missions involve interrogations of spies, protection of allied supply units, elimination of enemy units and so forth. A full-featured mission editor will also be included to expand the gameplay. As mentioned above, in each of the three campaigns you are represented by an alter ego 'hero,' except the Allies where are two heroes.
These new units can also be outfitted with certain bonus items that enhance their combat options. D - Exit F - Special orders e. For some gamers the term sequel usually creates an expectation for some sort of innovation in terms of mechanics or visuals. The entire scenario has been created exclusively for this demo release and it will not be included in the full game. At the beginning of the mission, Corporal James Barnes leads his men to capture an African village which is occupied by German and Italian troops. The game equips desktop commanders with a finite, pre-defined force whose units are carried over from mission to mission or not, depending on how well you do. Still other times you'll be tasked with capturing a town square.
Be sure to check the previous english and the newest if you haven't done so yet, and read our for details about this game. After a battle you'll be able to buy troops with prestige points you'll have earned. Phase Two will include more than 20 new combat units, hundreds of fully destructible objects, new battlefield environments and a selection of new heroes to lead armies on the battlefield. It was followed by Codename: Panzers — Cold War. It's area where the game truly shines and should appeal to even those of you that normally only enjoy playing solo. There are more than 50 controllable vehicles, including famous King Tigers, Panther, T-34s, Shermans tanks. The title suggested that a sequel was a good bet and, sure enough, here we are nearly a year later faced with Phase Two.
It launched in 2004 to generally favorable reviews. The game has over 100 units including most of the units that played a major role in the war. Each mission is made up of a series of objectives some of which must be completed in order for you to progress to the next mission. Another nice detail is the addition of vehicle headlights, a sort of double-edged saber; units with their headlights on can obviously see better in low-light conditions… at the obvious cost of broadcasting their approach in the visible spectrum to their enemies. There's a huge arsenal for the infantry, including grenades, flame throwers, Molotov cocktails, bazookas, shells and anti-tank mines. A complement of heroes, both new and familiar, will be the players' alter egos in dozens of new missions as they attempt to lead their troops to victory.
Trucks for transport of supplies and troops will also be included along with air support units like reconnaissance planes, fighters and bombers. Missions also contain some optional and hidden objectives securing hidden fuel dumps or conquering additional buildings. Multiplayer portion of Codename Panzers features several different types of gameplay modes: Team Deathmatch, Domination, Assault and Co-op Mode. You can't save or load in this demo - sometimes we are really annoying, you know?! All units can gain experience over time. And there are three secret objectives and even more hidden things to discover! Not surprisingly, the missions themselves are the real draw here. D - Exit F - Special orders e. The 3D tactical game includes three campaigns and 30 missions with over 100 historic units to control.
Adding mine detectors to infantry for instance makes them better able to scout ahead of your vehicles. These prestige points can be used to buy new units before the next battle. Rather than tasking the player with wiping out all the enemies on the map, the missions in Codename Panzers: Phase Two are instead focused on more limited goals. Rather than forcing you to manage hundreds of units like Sudden Strike or Blitzkrieg , Codename Panzers: Phase Two gives you a powerful set of dozens of units. A wide range of optional and secret objectives adds to the replay value here. Your units come in small groups, like in Battle for Middle Earth. As the player fights through missions designed around the historical operations Tobruk, Husky, etc.
Also, go for the Deathmatch, Domination and more multiplayer modes. As before, the mission stories revolve around hero units and are revealed through letters home and in-game cutscenes. The more objectives you complete in a mission the more experience and prestige points you'll earn. The first two games of the series don't work on 64-bit operating systems due to driver incompatibility of StarForce Protection. The interface is very slick, giving you access to lots of options within an easily readable format. The story of the game can be told from one of three sides, the German side sees a commander Hans von Grobel as he begins the German invasion of Poland.
The multiplayer mode features the Co-Operative Campaign! Phase Two recognizes that armored units are not a mere collection of straightforward hit-points, but rough war machines. Of course, sending infantry against a tank is pure suicide, but send in a sniper with a backup panzerschreck team hidden behind a house, and you're more likely to succeed! The cutscenes are still a little stiff, sure, but the grainy filter and the overall shape of the plot still go a long way towards keeping you interested in the context of the missions themselves. Where Phase One showcased the European conflict, Phase Two moves the action to the Mediterranean area of operations specifically through North Africa and the invasion of Italy. There are 5 ranks of experience, and each time a unit reaches a new level, it gains special bonuses and capabilities. Even though the scenery is different, the overall mission design should seem very familiar as well.
Though the maps themselves aren't overly large, the specific nature of the objectives leaves lots of room for interesting tactical planning. More than twenty new unit types and variants are introduced, broadening tactical capabilities. In a few weeks from now everyone will be able to create his own scenarios. The mission, storyline and all included units in this demo are fictional and not connected to the historically accurate campaigns of the final game. Overall, Codename Panzers is pretty cool game. These heroes and their lives further the plot of the campaigns and if you get them killed, the campaign ends.
Each unit can be healed or repaired during the game at any time as long as you have a repair truck or a medic available. The demo contains various main goals and optional objectives that you may or may not complete. . Better still many of the missions shift you from offense to defense, or swing back and forth between small unit infiltration and massive set piece battles. This means that your army is easier to manage overall but it also means that you'll have to be more careful with them since you'll have fewer of them.